How to set it up with DelanClip
Before you start setting up FTNOIR you have to make sure that below list is all check !
1. your camera is working properly (you can use it as a standard Skype device)
2. daylight filter is fitted correctly on your camera (as shown in general manual)
3. the camera can see three spot lights from DelanClip (For PS3 Camera use CL Eye Test window to check it)
Downloading and installing Face Track No IR
For fully working software you need the basic program plus the 3 point tracking plugin. As the FTNOIR on its own is delivered with 1.0 version of the point tracker plugin, you need to download the newest (1.1) version as well.
Install the main program, using ‘install all objects‘ when selecting components, scroll down the bottom and untick VirtualJoystick as this one is not required.
Replace FaceTrackNoIR v170 (Supported Games) with the already existing one in the default installation folder:
C:Program Files (x86) Abbequerque Inc FaceTrackNoIR Settings
If you use 32 bit version of the Windows just omit the (x86) bit from the path, overwrite if asked for it..
You MUST update the FaceTrackNoIR v170 (Point Tracker Plugin v1.1) to its newest version by overwriting existing FTNoIR_Tracker_PT.dll file in the folder:
C:Program Files (x86) Abbequerque Inc FaceTrackNoIR
with the one you have just downloaded.
Done ! You are ready to rumble 😛
Now, we are ready to setup the software !
Make sure you are not running any other application which may be using the PS3 Camera (especially CL-Eye Test must be closed), as this will prevent the games and facetracknoir working properly !
Below is a window shown when you run your FTNOIR software, please follow the four simple steps shown on the right side.
Step 1 - Game Protocol
Step 2 - Tracker Plugin
Step 3 - Press start button
It will start the tracking process, make sure you direct delanclip LEDs straight onto the camera eye.
Step 4 - tracker settings
When clicked you will see the pop up window with variety of options.
Please read more below…
The camera used for tracking. This is very important to change it for the one you are going to use for tracking.
The desired capture resolution. If your camera does not support the entered resolution the true output resolution may be different or even invalid. You may check the true capture resolution in the status area while the tracker is running. A higher resolution results in more accurate point positions and will increase the stability of the tracking result, as long as the signal/noise ratio is sufficiently high.
Recomended setting is 640×480
The desired capture frame rate. Again, if your camera does not support the entered frame rate, the true capture frame rate may be different or invalid. You may check the true processing frame rate in the status area while the tracker is running.
Recommended setting is 75 fps
Will need to update this, but no need to change here !
Shows a resizable stand-alone video widget that shows the same content as the integrated video widget in FTNoIR. Update rate is only 10 fps and may lag behind a bit. Mainly useful during calibration of the point extraction. Same as for the integrated wiget, to save resources, this widget should only be shown when needed.
Roll Pitch Yaw...
The orientation of the camera relative to the reference frame. If these angles are setup properly, the direction of translations may not be correct. Roll is treated in a special way since it is implemented as a frame rotation by +/- 90 deg that is transparent to the rest of the processing pipeline.
The threshold for point recognition. Areas above the threshold are shown in blue in the Video Widget. Since point accuracy is best if the points are as big as possible in pixels, the threshold should be chosen as low as possible (stop before the contour of the points becomes “noisy”). If small reflections are being falsely classified as points, increasing the minimum point diameter (see below) may help.
min 2 px
max 30 px
The tracker’s status is shown in this area while the tracker is running. The FPS shown here correspond to the framerate of the whole tracker processing chain and may be lower than what your camera is able to provide, when
1. The processing gets not enough CPU time
2. The sleep time of the tracking thread is set too high
Dynamic Pose Resolution
Enable Axis ...
Model Selection and Dimensions ...
Press the Calibrate button, then look around while not moving your shoulder. (i.e. only rotation, no translation). Do not stay in one pose for too long. The current translation estimate will be updated in real time. As soon as the values stabilized sufficiently, press the Calibrate button again to stop the calibration process.
Lets try it in your game !
for the manual purposes I used the rFactor 1 demo, it is great to test how whole lot works !
Quick start with rFactor 1
- Download and install rFactor 1 demo game from the website: http://rfactor.net (it is 274 MB)
- Install the demo game.
- Download my settings as a good start for rFactor 1: rFactor.ini, after downloading please unzip the file i.e. on your desktop.
- Run FaceTracknoIR, first of all make sure you have installed the newest point tracker plugin
- In main window on ‘profile’ section please click LOAD, choose the ini you just downloaded.
- Plug the DelanClip into a free USB port.
- Run the demo game, and go to CONTROL -> Testing and then to ‘Load Circuit’ and finally RACE, now try to use DelanClip to look around.
- All done, enjoy your new toy 🙂
TIP: the view may not be centred but you can easy do this by hitting F2 button on the keyboard. TIP2: Remember you can still tweak curves to get better results, just have a play with all the settings, do not worry as you can save whatever you changed and go back to the original settings by calling back the INI files.
One last thing, take a look on common issues with specific games
There are known issues with specific games like Microsoft Flight Simulator.
Please take a look at our games setup section, sometimes it can save you hours searching for solution !
Thank you !